物品脚本
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1 .@r = getrefine(); bonus bNoKnockback; bonus bUnbreakableArmor; bonus bDefEle,Ele_Earth; if (.@r>8) .@a = 40; else if (.@r>6) .@a = 25; else if (.@r>=5) .@a = 10; bonus2 bAddEle,Ele_Earth,.@a; bonus2 bAddEle,Ele_Wind,.@a; bonus2 bMagicAddEle,Ele_Earth,.@a; bonus2 bMagicAddEle,Ele_Wind,.@a; bonus2 bAddRace,RC_Demihuman,.@a; bonus2 bAddRace,RC_Brute,.@a; bonus2 bMagicAddRace,RC_Demihuman,.@a; bonus2 bMagicAddRace,RC_Brute,.@a; bonus2 bAddRace,RC_Player,.@a; bonus2 bMagicAddRace,RC_Player,.@a;
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