1 .@r = getrefine(); bonus bUnbreakableWeapon; bonus bBaseAtk,4*.@r; bonus2 bSkillAtk,"GN_CRAZYWEED",20; if (.@r>=9) bonus2 bSkillAtk,"GN_CRAZYWEED",30; if (.@r>=11) bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000;
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