1 bonus bAtkEle,Ele_Dark; bonus bUnbreakableWeapon; bonus bVariableCastrate,-10; if (BaseLevel > 99){ bonus bMatk,30; } if(getrefine() > 8){ bonus2 bResEff,Eff_Blind,3000; bonus bUseSPrate,-10; }
Page generated in 1.09233 second(s). Number of queries executed: 12.