1 bonus bMaxSP,100; .@r = getrefine(); bonus bMatkRate,2*(.@r/3); bonus bMaxSPrate,.@r/3; if(.@r>=7){ .@r = min(.@r,10)-7; bonus bWeaponAtkRate,(20*.@r)+40; bonus bWeaponMatkRate,(20*.@r)+40; }
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