物品脚本
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1 bonus bMdef,15; bonus bMaxHPrate,3+(2*getskilllv("WM_FRIGG_SONG")); bonus bMaxSPrate,3; bonus bMatkRate,2; bonus2 bMagicAtkEle,Ele_Neutral,5; bonus bAllStats,getskilllv("WA_SWING_DANCE"); bonus bAspdRate,4*getskilllv("MI_HARMONIZE"); bonus2 bSkillAtk,"WM_METALICSOUND",10*getskilllv("WM_GLOOMYDAY"); bonus2 bVariableCastrate,"WM_METALICSOUND",-10*getskilllv("WM_GLOOMYDAY"); bonus3 bAddEff,Eff_Sleep,2*getskilllv("WM_LULLABY_DEEPSLEEP"),ATF_MAGIC; .@r = getrefine(); if (.@r>=5) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bMatkRate,3; bonus2 bMagicAtkEle,Ele_Neutral,3; } if (.@r>=7) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus bMatkRate,5; bonus2 bMagicAtkEle,Ele_Neutral,5; }
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