1 skill "BS_GREED",1; .@r = getrefine(); if(.@r>=7) { if(readparam(bStr)>=90) { bonus bBaseAtk,(.@r>=9)?30:20; } if(readparam(bInt)>=90) { bonus bMatk,(.@r>=9)?50:30; } if(readparam(bVit)>=90) { bonus2 bSubEle,Ele_Neutral,(.@r>=9)?10:5; } if(readparam(bAgi)>=90) { bonus bAspdRate,8; if(.@r>=9) { bonus bAspd,1; } } if(readparam(bDex)>=90) { bonus bLongAtkRate,(.@r>=9)?10:5; } if(readparam(bLuk)>=90) { bonus bCritAtkRate,(.@r>=9)?15:10; } }
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