1 bonus2 bSkillAtk,"WZ_HEAVENDRIVE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"WZ_EARTHSPIKE",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bVariableCastrate,"WZ_HEAVENDRIVE",-25; bonus2 bVariableCastrate,"WZ_EARTHSPIKE",-25;
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